The Dutch are famous for their knowledge of, and battle against, the water. It’s important to teach children about the many ways we protect our country from floods. With a very small team at IJsfontein, Amsterdam, I created a multiplayer game about dikes, locks, flood plains and even a sand engine.
Our team consisted of just 2 programmers and 1 talented designer and animator. Over the course of 6 weeks, we made 4 games, a quiz and over 20 minutes of computer animation. The Unity game engine provided us with the tools to quickly iterate and improve the 3D content. One game in particular, about locks, was so complicated that it required a poster-sized print of the flow chart in order to read it!
Watch the full presentation (25 minutes, in Dutch only) below!